• Anastasiou, D., Coppens, A., & Maquil, V. (2024). Gesture combinations during collaborative decision-making at wall displays. i-com, (2024).
  • Maquil, V., Afkari, H., Arend, B., Heuser S., Sunnen P . Analysis of Coordination Mechanisms during Collaborative Problem-Solving on an Interactive Tabletop Display. Comput Supported Coop Work (2024).
  • Schwartz, L., Maquil, V., Johannsen, L., Moll, C., & Hermen, J. (2024). Teaching computational thinking with a tangible development platform: An exploratory field study at school with Kniwwelino. Education and Information Technologies, 1-33.


  • Sunnen, P., Arend, B., Heuser, S., Afkari, H., & Maquil, V. (2023, June). ‘How Do We Move Back?’–A Case Study of Joint Problem-Solving at an Interactive Tabletop Mediated Activity. In International Conference on Human-Computer Interaction (pp. 149-162). Cham: Springer Nature Switzerland.
  • Letondal, C., Tabard, A., Bornes, L., Esteves, A., Hachet, M., Maquil, V., & Roudaut, A. (2023, April). Tangible Interaction and Industrial Degrowth. In HCI for Climate Change. Imagining Sustainable Futures-Workshop at CHI 2023.
  • Maquil V., Anastasiou D., Afkari H., Coppens A., Hermen J., and Schwartz L.. 2023. Establishing Awareness through Pointing Gestures during Collaborative Decision-Making in a Wall-Display Environment. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems (CHI EA ’23), 7 pages. 3585830
  • Schwartz L., Maquil V., and Ghoniem M. 2023. Les défis de la conception pour les murs d’écrans interactifs. In
    IHM ’23 : 34e conférence Francophone sur l’Interaction Humain-Machine, April 03–07, 2023, Troyes, France. 10 pages


  • Vandenabeele, L., Afkari, H., Hermen, J., Deladiennée, L., Moll, C., & Maquil, V. (2022). DeBORAh: A Web-Based Cross-Device Orchestration Layer. In Proceedings of the 2022 International Conference on Advanced Visual Interfaces (pp. 1-3).
  • Anastasiou, D., Ion, R., Badea, V., Pedretti, O., Gratz, P., Afkari, H., Maquil, V. and Ruge, A., ENRICH4ALL: A first Luxembourgish BERT Model for a Multilingual Chatbot. Proceedings of the 1st Annual Meeting of the ELRA/ISCA Special Interest Group on Under-Resourced Languages. 2022.


  • Maquil, V., Afkari, H., Arend, B., Heuser, S., & Sunnen, P. (2021). Balancing Shareability and Positive Interdependence to Support Collaborative Problem-Solving on Interactive Tabletops. Advances in Human-Computer Interaction, 2021.
  • Schwartz, L., Maquil, V., Johannsen, L., Moll, C. (2021) Enseigner la pensée informatique avec Kniwwelino : Étude exploratoire de terrain en milieu scolaire. In Proceedings of the Conférence Francophone sur l’Interaction Homme-Machine, IHM.


  • Afkari, H., Maquil, V., & Anastasiou, D. (2020). Exploring Opportunities of Tabletop Interfaces for Promoting and Analysing Collaboration. In CEUR Workshop Proceedings of ETIS 2020, November 16–20, 2020, Siena, Italy
  • Afkari, H., Maquil, V., Arend, B., Heuser, S. & Sunnen, P. (2020). Designing different features of an interactive tabletop application to support collaborative problem-solving. In Proceedings of the 2020 International Conference on Advanced Visual Interfaces (AVI 2020). ACM.
  • Arend, B., Sunnen, P., Heuser, S., Maquil, V., & Afkari, H. (2020). ‚Being a space mining crew‘: How participants jointly discover their complementary resources while engaging into a serious game at an interactive tabletop. Gomez Chova, A. Lopez Martinez, I. Candel Torres: Proceedings, International Conference on Education and New Learning Technologies 2020, 1769-1779.
  • Sunnen P., Arend B., Heuser S., Afkari H., Maquil V. (2020) Developing an Interactive Tabletop Mediated Activity to Induce Collaboration by Implementing Design Considerations Based on Cooperative Learning Principles. In: Stephanidis C., Antona M. (eds) HCI International 2020 – Posters. HCII 2020. Communications in Computer and Information Science, vol 1225. Springer, Cham.
  • Anastasiou, D., Afkari, H., & Maquil, V. (2020, May). “You move THIS!”: Annotation of Pointing Gestures on Tabletop Interfaces in Low Awareness Situations. In Proceedings of LREC2020 Workshop“ People in language, vision and the mind“(ONION2020) (pp. 22-27).
  • Maquil, V., & Moll, C. (2020). Kniwwelino: A Microcontroller-based Platform Introducing Children to Programing and Electronics. Educational Technology, 25.


  • Maquil V., Afkari H., Moll C., Hermen J., and Latour T. (2019). Active Tangibles for Tabletop Interaction based on the Kniwwelino Prototyping Platform. In Mensch und Computer 2019 (MuC ’19), September 8–11, 2019, Hamburg, Germany.
  • Sunnen, P., Arend, B., Heuser, S., Afkari, H., & Maquil, V. (2019). Designing collaborative scenarios on tangible tabletop interfaces-insights from the implementation of paper prototypes in the context of a multidisciplinary design workshop. In Proceedings of 17th European Conference on Computer-Supported Cooperative Work. European Society for Socially Embedded Technologies (EUSSET).
  • Guerriero, A., Kubicki, S., Maquil, V., Mack, N., Rezgui, Y., Li, H., Lamb, S., Bradley, A. and Poli, J.P., 2019. BIM4VET, Towards BIM Training Recommendation for AEC Professionals. In Advances in Informatics and Computing in Civil and Construction Engineering (pp. 833-840). Springer, Cham.


  • Sunnen, P., Arend, B., Maquil, V. “There Was No Green Tick”: Discovering the Functions of a Widget in a Joint Problem-Solving Activity and the Consequences for the Participants’ Discovering Process. Multimodal Technologies Interact. 2018, 2, 76.
  • Schwartz L., Maquil V., Moll C., Hermen J. Kniwwelino : plateforme de prototypage pour les enfants. AFIHM. 30eme conférence francophone sur l’interaction homme-machine, Oct 2018, Brest, France. IHM-2018, 2p, 2018, Demos.
  • Lahure, C. & Maquil, V., (2018). Slowing Down Interactions on Tangible Tabletop Interfaces.   i-com: Vol. 17, No. 3. Berlin: De Gruyter. (S. 189-200).
  • Sunnen, P., Arend, B., & Maquil, V. (2018). ORBIT-Overcoming Breakdowns in Teams with Interactive Tabletops. Proceedings of 13th International Conference of the Learning Sciences (ICLS ’18) (to be published).
  • Maquil, V., Leopold, U., De Sousa, L. M., Schwartz, L., & Tobias, E. (2018). Towards a framework for geospatial tangible user interfaces in collaborative urban planning. Journal of Geographical Systems, 1-22.
  • Maquil V., Moll C., Schwartz L., and Hermen J. (2018). Kniwwelino: A Lightweight and WiFi Enabled Prototyping Platform for Children. In Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’18). ACM, New York, NY, USA, 94-100.


  • Maquil V., Moll C., Martins J. (2017) In the Footsteps of Henri Tudor: Creating Batteries on a Tangible Interactive Workbench. Proceedings of the 2017 ACM International Conference on Interactive Surfaces and Spaces (ISS ’17), pp. 252-259.
  • Schwartz, L., Ras, E., Anastasiou, D., Latour, T., & Maquil, V. (2017, October). Designing a Collaborative Problem Solving Task in the Context of Urban Planning. In International Conference on Technology Enhanced Assessment (pp. 223-234). Springer, Cham.
  • Lepreux S., Castet J., Couture N., Dubois E., Kolski C., Maquil V., Rivière G. (2017) Interaction Tangible sur Table, un cadre federateur illustré. Journal d’Interaction Personne-Systeme (JIPS), AFIHM, 2017, Volume 5, Number 1 (1), pp.23 – 59.
  • Schwartz, L., Maquil, V., Moll, C., & Mayer, H. (2017). Teachers’ feedback on the end-user development of tangible systems. Mensch und Computer 2017-Workshopband.
  • Maquil V., Tobias E., Anastasiou D., Mayer H., Latour T. 2017. COPSE: Rapidly Instantiating Problem Solving Activities based on Tangible Tabletop Interfaces. Proc. ACM Hum.-Comput. Interact. 1, 1, Article 6 (June 2017), 16 pages.
  • Sunnen P. , Arend B., Maquil V. 2017. “Okay, yes it’s true” – Doing Realizing in a Tangible-User-Interface-Mediated Joint Problem Solving Physics Activity. In Proceedings of the 9th annual International Conference on Education and New Learning Technologies IATED, Barcelona.
  • Moll C., Hermen J., Maquil V., Rangel H., Hill J.N. 2017. Prototyping Connected Tangible Interactions with Kniwwelino. In CEUR Workshop Proceedings of the Third European Tangible Interaction Studio (ETIS), pp. 32-33.


  • Lepreux S., Castet J., Couture N., Dubois E., Kolski C., Maquil V., Rivière G. Interaction Tangible sur Table, définitions et modèles.  Journal d’Interaction Personne-Système (JIPS),  AFIHM,  2016,  Volume  5,  Number  1  (1),  pp.1-21.
  • Maquil V., Tobias E., Anastasiou D., Moll C., Latour T. Instantiating problem solving scenarios on tangible tabletop interfaces using TULIP, Demopaper Mensch und Computer 2016, Aachen.
  • Anastasiou D., Maquil V., Ras E., and Fal M. 2016. Design Implications for a User Study on a Tangible Tabletop. In Proceedings of the The 15th International Conference on Interaction Design and Children (IDC ’16). ACM, New York, NY, USA, 499-505.
  • Jones, C.E., Maquil V. Towards Geospatial Tangible User Interfaces: An Observational User Study Exploring Geospatial Interactions of the Novice , In Geographical Information Systems Theory, Applications and Management,Springer CCIS, vol 582, pp 104-123, 2016.


  • Maquil V. Towards Understanding the Design Space of Tangible User Interfaces for Collaborative Urban Planning , In Interacting with Computers 2015, doi: 10.1093/iwc/iwv005. .pdf
  • Maquil V., De Sousa L., Leopold U., Tobias E. A geospatial tangible user interface to support stakeholder participation in urban planning. In Proc. of the 1st International Conference on Geographical Information Systems Theory,  Applications and Management (GISTAM-2015), pages 113-120.
  • Jones, C.E., Maquil V. Twist, Shift, or Stack? Usability Analysis of Geospatial Interactions on a Tangible Tabletop. In Proc. of the 1st International Conference on Geographical Information Systems Theory, Applications and Management (GISTAM-2015), pages 170-177.
  • Maquil V., Tobias E., Latour T. Tangible Voting: a technique for interacting with group choices on a tangible tabletop. In Proc. of INTERACT 2015. Springer International Publishing, pages 79-86, 2015.
  • Tobias E., Maquil V., Latour T. TULIP : A widget-based software framework for tangible tabletop interfaces. In Proceedings of the 2015 ACM SIGCHI symposium on EICS. ACM, New York, NY, USA, pages 216-221, 2015.
  • Limbu B., Maquil V., Ras E., Weinberger A. Tomb of Osiris: Gamifying the assessment of collaborative complex problem solving skills on tangible tabletops. CAA 2015 International Conference, June 22-23, Zeist, The Netherlands, 2015.


  • Ras E., Krkovic K., Greiff S., Tobias E., Maquil V.. Moving towards the Assessment of Collaborative Problem Solving Skills with a Tangible User Interface,  Turkish Online Journal of Educational Technology 3(4), pp. 95-104. .pdf
  • Anastasiou, D., Maquil, V., & Ras, E. (2014). Gesture Analysis in a Case Study with a Tangible User Interface for Collaborative Problem Solving. Journal on Multimodal Users Interfaces, pp. 1-13, 2014.
  • Maquil V., Tobias E., Greiff S. and Ras E. Assessment of collaborative problem solving using linear equations on a tangible tabletop. CAA 2014 International Conference, June 30-July 1, Zeist, The Netherlands, 2014.
  • Tobias E., Maquil V. and Ras E. Tangible-based Assessment of collaborative problem solving. CAA 2014 International Conference, June 30-July 1, Zeist, The Netherlands, 2014.
  • Rangoni Y., Maquil V., Tobias E., and Ras E. Implementing widgets using sifteo cubes for visual modelling on tangible user interfaces. In Proc of the 2014 ACM SIGCHI symposium on EICS (EICS ’14). ACM, New York, NY, USA, 205-210, 2014.


  • Ras E., Maquil V., Foulonneau M., Latour T. Empirical studies on a tangible user interface for technology-based assessment: Insights and emerging challengesin special CAA 2012 Issue: Pedagogy and Technology: Harmony and Tensions, International Journal of e-Assessment, 3, 1 2013.


  • Ras E., Maquil V., Foulonneau M. and Latour T. Using tangible user interfaces for technology-based assessment – Advantages and challenges CAA 2012 International Conference, July 10-11, University of Southampton, UK, 2012. .pdf
  • Maquil V., Zephir O., Ras E. Creating Metaphors for Tangible User Interfaces in Collaborative Urban Planning: Questions for Designers and Developers. Proceedings of COOP 2012, May 30 – June 1, Marseille, France, 2012. .pdf
  • Maquil V., Ras E. Collaborative Problem Solving with Objects: Physical Aspects of a Tangible Tabletop in Technology-Based Assessment. Proceedings of COOP 2012, May 30 – June 1, Marseille, France, 2012. .pdf


  • Ras E., Maquil V. Preliminary Results of a Usability Study in the Domain of Technology-Based Assessment Using a Tangible Tabletop. Workshop Proceedings of IHM, October 24-27, Sophia Antipolis, France, 2011 .pdf
  • Maquil V., Ras E., Zephir O. Understanding the characteristics of metaphors in tangible user interfaces. Workshop Proceedings of Mensch & Computer, September 10-14, Chemnitz, Germany, 2011 .pdf
  • Maquil V. Developing Tangible Interactions in an Interdisciplinary Approach: The Design Process of the ColorTable. Südwestdeutscher Verlag für Hochschulschriften, 2011


  • Maquil V. The ColorTable: an interdisciplinary design process. PhD Thesis, Institute of Design & Assessment of Technology, TU Vienna, 2010, Supervisor: Ina Wagner. .pdf


  • Wagner I., Basile M., Ehrenstrasser L., Maquil V., Terrin J., Wagner M. Supporting community engagement in the city: urban planning in the MR-tent. Proceedings of Communities and Technologies, June 25 – 27, University Park, PA, USA, 2009, .pdf
  • Boerner A., Maquil V. Enhancing synergies between computer science and urban disciplines: Semi-automated applications for tangible user interfaces, a case study. Proceedings of CAAD Futures 2009, June 17 – 19, Montreal, Canada, 2009, .pdf
  • Maquil V., Sareika M., Schmalstieg D., Wagner I. MR Tent: a place for co-constructing mixed realities in urban planning. Proceedings of Graphics Interface 2009, May 25-27, Kelowna, British Columbia, Canada, 2009, .pdf


  • Maquil V., Psik T., Wagner I. The ColorTable – A Design Story. Proceedings of TEI 2008, Feb 18-21, Bonn, Germany, 2008, .pdf


  • Maquil V., Psik T., Wagner I., Wagner M. Expressive Interactions Supporting Collaboration in Urban Design. Proceedings of GROUP 2007, Nov 4-7, Sanibel Island, Florida, USA, 2007, .pdf


  • PhD Thesis awarded by the CSCW group of „Gesellschaft für Informatik“ and the „Internationale Institut für Sozio-Informatik“ in September 2011: Dissertationspreis für hervorragende Ergebnisse bei der Erforschung von Anwendungen der Informatik in sozialen Systemen.